Smokeping_probes_Qstat (3) - Linux Manuals

Smokeping_probes_Qstat: Qstat Probe for SmokePing

NAME

Smokeping::probes::Qstat - Qstat Probe for SmokePing

SYNOPSIS

 *** Probes ***

 +Qstat

 binary = /usr/bin/quakestatba # mandatory
 forks = 5
 game = nexuizs
 mininterval = 0.1
 offset = 50%
 port = 27970
 sourceaddress = 192.168.0.1
 sourceport = 9923-9943
 step = 300
 timeout = 15

 # The following variables can be overridden in each target section
 pings = 5

 # [...]

 *** Targets ***

 probe = Qstat # if this should be the default probe

 # [...]

 + mytarget
 # probe = Qstat # if the default probe is something else
 host = my.host
 pings = 5

DESCRIPTION

Integrates Qstat as a probe into smokeping. The variable binary must point to your copy of the Qstat program.

Make sure to set your pings to 10, most Quake servers seem to throttle after 10 rapid pings.

Set the game parameter to one of the valid options to check a different type

VARIABLES

Supported probe-specific variables:
binary
The location of your quakestat binary.

Example value: /usr/bin/quakestatba

This setting is mandatory.

forks
Run this many concurrent processes at maximum

Example value: 5

Default value: 5

game
What game type to check, from the -default flag of quakestat

Example value: nexuizs

Default value: q3s

mininterval
The minimum amount of time between sending a ping packet to the target.

Example value: 0.1

Default value: 0.5

offset
If you run many probes concurrently you may want to prevent them from hitting your network all at the same time. Using the probe-specific offset parameter you can change the point in time when each probe will be run. Offset is specified in % of total interval, or alternatively as 'random', and the offset from the 'General' section is used if nothing is specified here. Note that this does NOT influence the rrds itself, it is just a matter of when data acqusition is initiated. (This variable is only applicable if the variable 'concurrentprobes' is set in the 'General' section.)

Example value: 50%

port
The game server port to check. It can also be overriden by adding :port to the host parameter in the Target config.

Example value: 27970

sourceaddress
The quakestat ``-srcip'' parameter . From quakestat(1):

Send packets using this IP address

Example value: 192.168.0.1

sourceport
The quakestat ``-srcport'' parameter . From quakestat(1):

Send packets from these network ports

Example value: 9923-9943

step
Duration of the base interval that this probe should use, if different from the one specified in the 'Database' section. Note that the step in the RRD files is fixed when they are originally generated, and if you change the step parameter afterwards, you'll have to delete the old RRD files or somehow convert them. (This variable is only applicable if the variable 'concurrentprobes' is set in the 'General' section.)

Example value: 300

timeout
How long a single 'ping' takes at maximum

Example value: 15

Default value: 5

Supported target-specific variables:

pings
How many pings should be sent to each target, if different from the global value specified in the Database section. Note that the number of pings in the RRD files is fixed when they are originally generated, and if you change this parameter afterwards, you'll have to delete the old RRD files or somehow convert them.

Example value: 5

AUTHORS

Walter Huf <hufman [at] gmail.com>