SysTutorials

Linux Manual Pages › Section 3

draw_rle_sprite(3)

NAME

draw_rle_sprite – Draws an RLE sprite. Allegro game programming library.

SYNOPSIS

#include <allegro.h>

void draw_rle_sprite(BITMAP *bmp, const RLE_SPRITE *sprite, int x, int y);

DESCRIPTION

Draws an RLE sprite onto a bitmap at the specified position. Example:


RLE_SPRITE *rle_sprite;
... draw_rle_sprite(screen, rle_sprite, 100, 100);

SEE ALSO

get_rle_sprite(3), draw_sprite(3), draw_compiled_sprite(3), draw_trans_rle_sprite(3), draw_lit_rle_sprite(3), bitmap_mask_color(3)

Index