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get_datafile_property(3)

NAME

get_datafile_property – Returns the property string for the object. Allegro game programming library.

SYNOPSIS

#include <allegro.h>

const char *get_datafile_property(const DATAFILE *dat, int type);

DESCRIPTION

Finds the property type of a DATAFILE object. The type parameter must be a value created with the DAT_ID() macro. Example:


const char *name;
... name = get_datafile_property(game_data,
                                 DAT_ID('N', 'A', 'M', 'E'));
if (name == empty_string)
    abort_on_error("Object doesn't have a name!");

RETURN VALUE

Returns a pointer to the text string for the object, or a pointer to the variable empty_string if the property isn’t present.

SEE ALSO

DAT_ID(3), empty_string(3)

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