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get_uformat(3)

NAME

get_uformat – Finds out what text encoding format is currently selected. Allegro game programming library.

SYNOPSIS

#include <allegro.h>

int get_uformat(void);

DESCRIPTION

Finds out what text encoding format is currently selected. This function is probably useful only if you are writing an Allegro addon dealing with text strings and you use a different codepath for each possible format. Example:


switch (get_uformat()) {
case U_ASCII:
    do_something();
    break;
case U_UTF8:
    do_something_else();
    break;
    ...
}

RETURN VALUE

Returns the currently selected text encoding format. See the documentation of set_uformat() for a list of encoding formats.

SEE ALSO

set_uformat(3)

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