masked_stretch_blit (3) - Linux Man Pages
masked_stretch_blit: Scales a rectangular area skipping pixels with the mask color. Allegro game programming library.
NAMEmasked_stretch_blit - Scales a rectangular area skipping pixels with the mask color. Allegro game programming library.
DESCRIPTIONLike masked_blit(), except it can scale images (so the source and destination rectangles don't need to be the same size). This routine doesn't do as much safety checking as the regular masked_blit(): in particular you must take care not to copy from areas outside the source bitmap. Moreover, the source must be a memory bitmap. Example:
BITMAP *hud_overlay; ... /* Stretch hud overlay over the screen. */ masked_stretch_blit(hud_overlay, screen, 0, 0, hud_overlay->w, hud_overlay->h, 0, 0, SCREEN_W, SCREEN_H);
SEE ALSOblit(3), masked_blit(3), stretch_blit(3), stretch_sprite(3)
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