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polytype_atex_mask_lit(3)

POLYTYPE_ATEX_MASK_LIT, POLYTYPE_PTEX_MASK_LIT – Polygon rendering mode type Allegro game programming library.

Synopsis

#include <allegro.h>

#define POLYTYPE_ATEX_MASK_LIT

#define POLYTYPE_PTEX_MASK_LIT

Description

Like POLYTYPE_ATEX_LIT and POLYTYPE_PTEX_LIT, but zero texture map pixels are skipped, allowing parts of the texture map to be transparent.

See Also

polygon3d(3), POLYTYPE_ATEX_LIT(3), POLYTYPE_PTEX_LIT(3), ex3d(3)