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register_datafile_object(3)

register_datafile_object – Registers load/destroy functions for custom object types. Allegro game programming library.

Synopsis

#include <allegro.h>

void register_datafile_object(int id, void *(*load)(PACKFILE *f, long size),

                          void (*destroy)(void *data));</code></pre>

Description

Used to add custom object types, specifying functions to load and destroy objects of this type.

See Also

load_datafile(3), load_datafile_object(3), DAT_ID(3)