COMPILED_SPRITE (3) Linux Manual Page
COMPILED_SPRITE – Stores the contents of a compiled sprite. Allegro game programming library.
Synopsis
#include <allegro.h>
typedef struct COMPILED_SPRITE
Description
short planar; - set if it's a planar (mode-X) sprite short color_depth; - color depth of the image short w, h; - size of the sprite
Compiled sprites are stored as actual machine code instructions that draw a specific image onto a bitmap, using mov instructions with immediate data values. Read chapter "Compiled sprites" for a description of the restrictions and how to obtain/use this structure.
See Also
get_compiled_sprite(3), BITMAP(3), RLE_SPRITE(3)
