COMPILED_SPRITE (3) Linux Manual Page
COMPILED_SPRITE – Stores the contents of a compiled sprite. Allegro game programming library.
Synopsis
#include <allegro.h> typedef struct COMPILED_SPRITE
Description
short planar; – set if it’s a planar (mode-X) spriteCompiled sprites are stored as actual machine code instructions that draw a specific image onto a bitmap, using mov instructions with immediate data values. Read chapter "Compiled sprites" for a description of the restrictions and how to obtain/use this structure.
short color_depth; – color depth of the image
short w, h; – size of the sprite
