get_vector_rotation_matrix_f (3) Linux Manual Page
get_vector_rotation_matrix, get_vector_rotation_matrix_f – Constructs X, Y, Z rotation matrices with an angle. Allegro game programming library. Synopsis#include <allegro.h> void get_vector_rotation_matrix(MATRIX *m, fixed x, y, z, fixed a); void get_vector_rotation_matrix_f(MATRIX_f *m, float x, y, z, float a); DescriptionConstructs a transformation matrix which will rotate points around the specified x,y,z vector by the specified angle (given in…
