NAME

include/antlr3debugeventlistener.h -

The definition of all debugging events that a recognizer can trigger.

SYNOPSIS


#include <antlr3defs.h>
#include <antlr3basetree.h>
#include <antlr3commontoken.h>

Data Structures


struct ANTLR3_DEBUG_EVENT_LISTENER_struct
The ANTLR3 debugging interface for communicating with ANLTR Works.

Defines


#define DEFAULT_DEBUGGER_PORT 0xBFCC;
Default debugging port.

Typedefs


typedef struct ANTLR3_DEBUG_EVENT_LISTENER_struct ANTLR3_DEBUG_EVENT_LISTENER
The ANTLR3 debugging interface for communicating with ANLTR Works.

Detailed Description

The definition of all debugging events that a recognizer can trigger.

Remarks:

From the java implementation by Terence Parr... I did not create a separate AST debugging interface as it would create lots of extra classes and DebugParser has a dbg var defined, which makes it hard to change to ASTDebugEventListener. I looked hard at this issue and it is easier to understand as one monolithic event interface for all possible events. Hopefully, adding ST debugging stuff won't be bad. Leave for future. 4/26/2006.

Define Documentation

#define DEFAULT_DEBUGGER_PORT 0xBFCC;

Default debugging port.

Referenced by antlr3DebugListenerNew().

Typedef Documentation

typedef struct ANTLR3_DEBUG_EVENT_LISTENER_struct

        ANTLR3_DEBUG_EVENT_LISTENER"

The ANTLR3 debugging interface for communicating with ANLTR Works. Function comments mostly taken from the Java version.

Author

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