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register_sample_file_type(3)

register_sample_file_type – Registers custom loading/saving sample routines. Allegro game programming library.

Synopsis

#include <allegro.h>

void register_sample_file_type(const char *ext,

                           SAMPLE *(*load)(const char *filename),

                           int (*save)(const char *filename, SAMPLE *spl));</code></pre>

Description

Informs the load_sample() function of a new sample file type, providing routines to read and write samples in this format (either function may be NULL). Example:

 SAMPLE *load_mp3(const char *filename)
 {
 ...
 }

register_sample_file_type("mp3", load_mp3, NULL);

See Also

load_sample(3), save_sample(3)