std::filesystem::directory_entry::is_socket (3) - Linux Man Pages

std::filesystem::directory_entry::is_socket: std::filesystem::directory_entry::is_socket

NAME

std::filesystem::directory_entry::is_socket - std::filesystem::directory_entry::is_socket

Synopsis


bool is_socket() const; (since C++17)
bool is_socket( std::error_code& ec ) const noexcept;


Checks whether the pointed-to object is a named socket. Effectively returns std::filesystem::is_socket(status()) or std::filesystem::is_socket(status(ec)), respectively

Parameters


ec - out-parameter for error reporting in the non-throwing overload

Return value


true if the referred-to filesystem object is a named socket, false otherwise.

Exceptions


The overload that does not take a std::error_code& parameter throws filesystem_error on underlying OS API errors, constructed with p as the first path argument and the OS error code as the error code argument. The overload taking a std::error_code& parameter sets it to the OS API error code if an OS API call fails, and executes ec.clear() if no errors occur. Any overload not marked noexcept may throw std::bad_alloc if memory allocation fails.

Example


 This section is incomplete
 Reason: no example

See also


is_socket checks whether the argument refers to a named IPC socket
          (function)
(C++17)