std::thread (3) - Linux Man Pages
Defined in header <thread>
class thread; (since C++11)
The class thread represents a_single_thread_of_execution. Threads allow multiple functions to execute concurrently.
Threads begin execution immediately upon construction of the associated thread object (pending any OS scheduling delays), starting at the top-level function provided as a constructor_argument. The return value of the top-level function is ignored and if it terminates by throwing an exception, std::terminate is called. The top-level function may communicate its return value or an exception to the caller via std::promise or by modifying shared variables (which may require synchronization, see std::mutex and std::atomic)
std::thread objects may also be in the state that does not represent any thread (after default construction, move from, detach, or join), and a thread of execution may be not associated with any thread objects (after detach).
No two std::thread objects may represent the same thread of execution; std::thread is not CopyConstructible or CopyAssignable, although it is MoveConstructible and MoveAssignable.
Member type Definition
id (public member class)
constructor (public member function)
destructor (public member function)
operator= (public member function)
joinable (public member function)
get_id (public member function)
native_handle (public member function)
hardware_concurrency returns the number of concurrent threads supported by the implementation
join (public member function)
detach (public member function)
swap (public member function)
std::swap(std::thread) specializes the std::swap algorithm