SDL_MouseButtonEvent (3) Linux Manual Page
SDL_MouseButtonEvent – Mouse button event structure
Structure Definition
typedef struct{
Uint8 type;
Uint8 button;
Uint8 state;
Uint16 x, y;
} SDL_MouseButtonEvent;
Structure Data
typeSDL_MOUSEBUTTONDOWNorSDL_MOUSEBUTTONUPbutton- The mouse button index (SDL_BUTTON_LEFT, SDL_BUTTON_MIDDLE, SDL_BUTTON_RIGHT)
stateSDL_PRESSEDorSDL_RELEASEDx,y- The X/Y coordinates of the mouse at press/release time
Description
SDL_MouseButtonEvent is a member of the SDL_Event union and is used when an event of type SDL_MOUSEBUTTONDOWN or SDL_MOUSEBUTTONUP is reported.
When a mouse button press or release is detected then number of the button pressed (from 1 to 255, with 1 usually being the left button and 2 the right) is placed into button, the position of the mouse when this event occured is stored in the x and the y fields. Like SDL_KeyboardEvent, information on whether the event was a press or a release event is stored in both the type and state fields, but this should be obvious.
See Also
SDL_Event, SDL_MouseMotionEvent
