V3D_f (3) Linux Manual Page
V3D_f – Floating point vertex structure used by 3d functions. Allegro game programming library.
Synopsis
#include <allegro.h> typedef struct V3D_f
Description
float x, y, z; – positionLike V3D but using float values instead of fixed ones. Read the description of polygon3d_f() for a description on how to obtain/use this structure.
float u, v; – texture map coordinates
int c; – color
