V3D_f (3) Linux Manual Page
V3D_f – Floating point vertex structure used by 3d functions. Allegro game programming library.
Synopsis
#include <allegro.h>
typedef struct V3D_f
Description
float x, y, z; - position float u, v; - texture map coordinates int c; - color
Like V3D but using float values instead of fixed ones. Read the description of polygon3d_f() for a description on how to obtain/use this structure.
See Also
V3D(3), polygon3d_f(3), excamera(3), exscn3d(3), exzbuf(3)
