Atlas_Objects_Entity_PlayerData (3) Linux Manual Page
Atlas::Objects::Entity::PlayerData – Player accounts.
Synopsis
#include <Entity.h>Inherits Atlas::Objects::Entity::AccountData.
Public Member Functions
virtual PlayerData * copy () constCopy this object.
virtual bool instanceOf (int classNo) const
Is this instance of some class?
virtual void iterate (int ¤t_class, std::string &attr) const
Iterate over the attributes of this instance.
virtual void free ()
Free an instance of this class, returning it to the memory pool.
virtual PlayerData * getDefaultObject ()
Get the reference object that contains the default values for attributes of instances of the same class as this object.
Static Public Member Functions
static PlayerData * alloc ()Allocate a new instance of this class, using an existing instance if available.
static PlayerData * getDefaultObjectInstance ()
Get the reference object that contains the default values for attributes of instances of this class.
Protected Member Functions
PlayerData (PlayerData *defaults=NULL)Construct a PlayerData class definition.
virtual ~PlayerData ()
Default destructor.
Detailed Description
Player accounts. Later in hierarchy tree objtype changes to ‘object’ when actual game objects are made.
Member Function Documentation
static PlayerData* Atlas::Objects::Entity::PlayerData::alloc () [static]
Allocate a new instance of this class, using an existing instance if available.This is the key function for implementing the memory pool for the Atlas::Objects API.
Reimplemented from Atlas::Objects::Entity::AccountData.
virtual void Atlas::Objects::Entity::PlayerData::free () [virtual]
Free an instance of this class, returning it to the memory pool.This function in combination with alloc() handle the memory pool.
Reimplemented from Atlas::Objects::Entity::AccountData.
virtual PlayerData* Atlas::Objects::Entity::PlayerData::getDefaultObject () [virtual]
Get the reference object that contains the default values for attributes of instances of the same class as this object. Returns:
- a pointer to the default object.
Reimplemented from Atlas::Objects::Entity::AccountData.
static PlayerData* Atlas::Objects::Entity::PlayerData::getDefaultObjectInstance () [static]
Get the reference object that contains the default values for attributes of instances of this class. Returns:
- a pointer to the default object.
Reimplemented from Atlas::Objects::Entity::AccountData.
