do_line (3) Linux Manual Page
NAME
do_line – Calculates all the points along a line. Allegro game programming library.
SYNOPSIS
#include <allegro.h>
void do_line(BITMAP *bmp, int x1, y1, x2, y2, int d, void (*proc)(BITMAP *bmp, int x, int y, int d));
DESCRIPTION
Calculates all the points along a line from point (x1, y1) to (x2, y2), calling the supplied function for each one. This will be passed a copy of the bmp parameter, the x and y position, and a copy of the d parameter, so it is suitable for use with putpixel(). Example:
void draw_dust_particle(BITMAP *bmp, int x, int y, int d){
...}
do_line(screen, 0, 0, SCREEN_W - 1, SCREEN_H - 2,
dust_strength, draw_dust_particle);
SEE ALSO
do_circle(3), do_ellipse(3), do_arc(3), line(3)
