extimer – Using the timer (delays and interrupts). Allegro game programming library.
Synopsis
#include <allegro.h>
Example extimer
Description
This program demonstrates how to use the timer routines. These can be a bit of a pain, because you have to be sure you lock all the memory that is used inside your interrupt handlers. The first part of the example shows a basic use of timing using the blocking function rest(). The second part shows how to use three timers with different frequencies in a non blocking way.
See Also
END_OF_FUNCTION(3),
END_OF_MAIN(3),
LOCK_FUNCTION(3),
LOCK_VARIABLE(3),
SCREEN_W(3),
allegro_error(3),
allegro_init(3),
allegro_message(3),
clear_to_color(3),
desktop_palette(3),
font(3),
install_int(3),
install_int_ex(3),
install_keyboard(3),
install_timer(3),
key(3),
keypressed(3),
makecol(3),
readkey(3),
rest(3),
screen(3),
set_gfx_mode(3),
set_palette(3),
textprintf_centre_ex(3)