SDL_Rect (3) Linux Manual Page
SDL_Rect – Defines a rectangular area
Structure Definition
typedef struct{
Sint16 x, y;
Uint16 w, h;
} SDL_Rect;
Structure Data
x, y- Position of the upper-left corner of the rectangle
w, h- The width and height of the rectangle
Description
A SDL_Rect defines a rectangular area of pixels. It is used by SDL_BlitSurface to define blitting regions and by several other video functions.
See Also
SDL_BlitSurface, SDL_UpdateRect
