std::filesystem::directory_entry::is_socket (3) Linux Manual Page
std::filesystem::directory_entry::is_socket – std::filesystem::directory_entry::is_socket
Synopsis
bool is_socket() const;
(since C++ 17)
bool is_socket(std::error_code &ec) const noexcept;
Checks whether the pointed-to object is a named socket. Effectively returns std::filesystem::is_socket(status()) or std::filesystem::is_socket(status(ec)), respectively
Parameters
ec – out-parameter for error reporting in the non-throwing overload
Return value
true if the referred-to filesystem object is a named socket, false otherwise.
Exceptions
The overload that does not take a std::error_code& parameter throws filesystem_error on underlying OS API errors, constructed with p as the first path argument and the OS error code as the error code argument. The overload taking a std::error_code& parameter sets it to the OS API error code if an OS API call fails, and executes ec.clear() if no errors occur. Any overload not marked noexcept may throw std::bad_alloc if memory allocation fails.
Example
This section is incomplete
Reason: no example
See also
is_socket checks whether the argument refers to a named IPC socket
(C++17)
