std::is_partitioned (3) Linux Manual Page
std::is_partitioned – std::is_partitioned
Synopsis
Defined in header <algorithm>
template< class InputIt, class UnaryPredicate > (since C++11)
bool is_partitioned( InputIt first, InputIt last, UnaryPredicate p ); (until C++20)
template< class InputIt, class UnaryPredicate > (1) (since C++20)
constexpr bool is_partitioned( InputIt first, InputIt last, UnaryPredicate p );
template< class ExecutionPolicy, class ForwardIt, class UnaryPredicate > (2) (since C++17)
bool is_partitioned( ExecutionPolicy&& policy, ForwardIt first, ForwardIt last, UnaryPredicate p );
1) Returns true if all elements in the range [first, last) that satisfy the predicate p appear before all elements that don’t. Also returns true if [first, last) is empty.
2) Same as (1), but executed according to policy. This overload only participates in overload resolution if std::is_execution_policy_v<std::decay_t<ExecutionPolicy>> is true
Parameters
first, last – the range of elements to check
policy – the execution policy to use. See execution_policy for details.
p – The expression p(v) must be convertible to bool for every argument v of type (possibly const) VT, where VT is the value type of InputIt, regardless of value_category, and must not modify v. Thus, a parameter type of VT&is not allowed
Type requirements
–
InputIt must meet the requirements of LegacyInputIterator.
–
ForwardIt must meet the requirements of LegacyForwardIterator. and its value type must be convertible to UnaryPredicate’s argument type
–
UnaryPredicate must meet the requirements of Predicate.
Return value
true if the range [first, last) is empty or is partitioned by p. false otherwise.
Complexity
At most std::distance(first, last) applications of p.
Exceptions
The overload with a template parameter named ExecutionPolicy reports errors as follows:
* If execution of a function invoked as part of the algorithm throws an exception and ExecutionPolicy is one of the standard_policies, std::terminate is called. For any other ExecutionPolicy, the behavior is implementation-defined.
* If the algorithm fails to allocate memory, std::bad_alloc is thrown.
Possible implementation
Example
// Run this code
#include <algorithm>
#include <array>
#include <iostream>
int main()
{
std::array<int, 9> v = {1, 2, 3, 4, 5, 6, 7, 8, 9};
auto is_even = [](int i) { return i % 2 == 0; };
std::cout.setf(std::ios_base::boolalpha);
std::cout << std::is_partitioned(v.begin(), v.end(), is_even) << ' ';
std::partition(v.begin(), v.end(), is_even);
std::cout << std::is_partitioned(v.begin(), v.end(), is_even) << ' ';
std::reverse(v.begin(), v.end());
std::cout << std::is_partitioned(v.begin(), v.end(), is_even);
}
Output:
See also
partition (function template)
partition_point locates the partition point of a partitioned range
(C++11)
